A. Minimum dimensions: 74ft x 42ft with 10-foot baskets.
A. 29.5” (Men’s Official Size / Size 7).
A. All games must start on time. Quarters and half-time breaks are kept to a minimum to ensure the next game starts promptly.
B. Quarters will be 10 minutes in length. The clock will run continuously, with the exception of the final two minutes of the second and fourth quarters, foul shots, timeouts, injuries, and at the discretion of the officials.
C. Teams are allotted four 30-second timeouts per game. Exceeding this limit will result in a technical foul, leading to two foul shots and loss of possession.
D. There is no overtime during the regular season. During the Playoffs, there will be a two-minute overtime period. Overtime periods will continue until a winner is determined. Teams receive one additional 30-second timeout per overtime period, plus any remaining from regulation.
A. Playing time must be equally divided, and the playing matrix must be submitted at the end of every game.
1. Coaches who fail to submit a matrix, or who submit one not aligned with the scorer's table tracking, will be subject to corrective actions at the discretion of the board.
B. Coaches must substitute halfway through each quarter at the five-minute mark; the referee will signal for substitutions.
C. Coaches may only substitute players outside of the five-minute substitution break if due to injury or illness.
D. No player may play more than 15 minutes in a half unless the team has six or fewer available players.
E. During overtime periods (which occur only during playoffs), players may be freely chosen by the coach, and substitutions can occur at any time at the coach's discretion. The playing matrix does not apply in overtime.
A. All defenses are allowed (Man-to-Man, Zone, etc.).
B. Full-court press is allowed with the following exceptions:
1. No pressing in the first quarter unless your team is down by six or more points.
2. No pressing if your team is up by six or more points (refer to the good sportsmanship rule).
A. Attempted from the foul line.
B. No more than six players may line the lane (four defensive, two offensive alternating). All other players must be behind the free-throw line extended and behind the three-point line.
C. Players lining the lane may move into the lane upon the shooter’s release. The shooter and other players may not cross the free-throw line extended until the ball hits the rim or a shot is made.
A. Two certified referees will officiate the games.
1. Their primary concern is to allow the kids to play and keep the games under control.
A. NJSIAA basketball rules apply.
B. Players are disqualified upon their fifth personal foul (exceptions may apply if only five players are available at the time of foul-out, or if a player leaves due to injury after the foul-out threshold is met). Fouls carry into overtime.
C. Two free throws will be awarded on the fifth foul and subsequent fouls per quarter (2023 High School Rule).
D. The offensive team must get the ball over halfcourt within 10 seconds.
E. Passing from frontcourt to backcourt results in a turnover, except on inbound passes.
F. The alternating possession rule is in effect.
G. Three-point shots will be awarded.
H. Any team winning by 10 points or more is expected to exhibit good sportsmanship by reducing the intensity of their play in accordance with the score. This includes:
1. No fast breaks
2. No stealing
3. Multiple passes before shots
4. Defense plays inside the three-point line
I. Coaches are responsible for ensuring their players recognize and adhere to promoting this sportsmanship.
J. Unsportsmanlike behavior from a fan, parent, or other individual may result in a Technical Foul assessed against the team they support. This may be assessed either by a referee or a board member.
K. Flagrant fouls will result in a player’s automatic ejection from the game. Two (2) foul shots and the ball will be awarded to the team that was fouled.
L. Technical fouls by Coaches or Players:
1. For coaches, one technical foul results in the "seat belt rule" – the coach must sit and coach from the bench for the remainder of the game.
2. Two technical fouls in a game result in ejection and suspension for the next game for either a coach or a player.