Fox Chapel Winter League Basketball
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Winter League 3v3 Rules (Revised 10-16-2024) - VIEW PDF HERE

1. Tournament Overview

  • AGC Role:
    • Host tournaments, create/post brackets inside the gym.
    • Acts as Tournament Director.
    • Determines and adjusts team rosters based on draft ratings.
  • Team Size: Maximum of 6 players.
  • Participation: Only registered players from the same age group may participate.
  • Player Playtime: Minimum of half of each game (honor system).
  • Game Structure: Pool Play (3-4 games), followed by semi-finals and finals.

2. Game Rules

  • Play Format: 3v3, full-court (side-to-side) on two hoops.
  • Game Time: 8 minutes per game (single period, no half-time).
  • Game Start Times: Begin on the ¼, ½, ¾, and full hours.
  • Clock: Running clock, stops in the last 30 seconds and during OT or timeouts.
  • Timeouts: One 30-second timeout per game (carries over to OT).
  • Jump Ball: To start the game, then alternating possessions.
  • Uniform: Players should wear their regular Winter League jersey.
  • Substitutions: Allowed on any whistle, but not on-the-fly or after a made basket.

3. Defensive Rules

  • Grades 1st-6th: No defensive restrictions (double-teaming, backcourt defense, etc.).

4. Overtime Rules

  • 1st Overtime: 1 minute (not sudden victory).
  • 2nd Overtime: Sudden victory, 1st to score wins. If tied after 2nd OT, the game ends in a tie (except in semifinals/finals, which continue until a winner is determined).

5. Fouls & Foul Tracking

  • No Player Fouls Out: Individual players do not foul out.
  • Team Foul Tracking:
    • Single Bonus: At 4 team fouls.
    • Extra Bonus: At 8 team fouls.
  • Foul Shot Method:
    • 2pt Shot Not Made: 1 foul shot worth 2 points.
    • 3pt Shot Not Made: 1 foul shot worth 3 points.
    • Made Basket with Foul: 1 foul shot worth 1 point.
    • Extra Bonus: 1 shot worth 2 points + possession at half-court.

6. Tiebreaker Criteria:

  1. Overall Record
  2. Head-to-head (if all tied teams played each other).
  3. Head-to-head point differential (if teams split head-to-head games).
  4. Fewest points allowed in the entire tournament.
  5. Most points scored in the entire tournament.
  6. Coin flip.

7. Miscellaneous

  • Behavior Enforcement: Referees may eject players, coaches, or spectators for inappropriate behavior.
  • 3-Point Rule: 3-pointers count where lines are clearly marked.
  • Backcourt: No 10-second count or over-and-back violations at Shady Side MS (due to no timeline).