North Jersey Coed Softball League Rules
1. League Officials & Umpires
Umpire Coverage
- Umpires will be scheduled for every game.
- If an umpire cannot attend or does not arrive, teams may either reschedule the game or umpire the game themselves.
- If an umpire arrives more than 15 minutes after game time, they will be asked to leave and will not be paid. Teams will then umpire the game themselves.
- Umpires are asked to contact team captains in advance if they are running late.
Authority & Conduct
- No arguing, threatening, or excessive questioning of umpires is permitted.
- First incident during a game: warning.
- Second incident: ejection.
- Second ejection in the same season: removal from the league for the remainder of the season.
- If there is a concern about an umpire’s fairness, the team captain must contact league administration during the game.
Umpire Responsibilities
- Establish the 50-foot line for the No Creep Rule prior to the game.
- Enforce the No Creep Rule.
- Inspect league and personal bats before the game and confirm which bats are approved for use.
- Review any field-specific ground rules with both captains.
- If an umpire ends a game due to weather, teams may choose to finish the game without the umpire and self-officiate.
2. General League Rules
Player Eligibility
- All players must be 18 years or older by the first game of the season.
- All players must register individually using the TeamSnap App and upload a photo of themselves to their player profile and sign the waiver.
Game Time & Grace Period
- Scheduled game time: 6:00 PM.
- Teams have a 15-minute grace period.
- A minimum of 8 players must be present and ready by 6:15 PM to avoid forfeiture.
Roster & Lineups
- A full lineup consists of at least 9 players.
- Teams may start with 8 players, but an automatic out will be taken at the end of the lineup until the 9th player arrives.
- Players arriving late may be added to the batting order up to the end of the 3rd inning.
- After the 3rd inning, no additional players may be added to the batting order, but substitutions are allowed (male-for-male, female-for-female).
Female Participation Requirements
- A minimum of two (2) females must be on the field and in the batting lineup at all times.
- If fewer than two females are available:
- An out will be taken at the end of the batting order.
- Only 9 players may be on the field, with at least one female, unless both teams agree otherwise prior to the game.
- Pinch runners and substitutes must be female-for-female and male-for-male.
Substitute Players
- Teams short on players may borrow players only to reach the minimum needed to avoid a forfeit (8 males / 2 females).
- Borrowed players may not exceed what is necessary to meet minimum requirements.
- Examples:
- 7 men and 2 women → may borrow 1 male.
- 12 men and 1 woman → may borrow 1 female.
- You may utilize any currently registered player that is rostered on another team. If bringing in a substitute from outside of the league, they must register in the TeamSnap One app prior to game time, sign the online waiver and pay a $10 substitute fee. If they are not registered with a signed waiver, they cannot play. Team’s substitute fees must be paid in full prior to playoffs in order to play in playoffs
Sportsmanship & Conduct
- Derogatory, inappropriate, or offensive language toward opponents is prohibited.
- Umpires may eject players at their discretion.
- Any player who is obnoxiously intoxicated or slurring speech will be ejected and removed from their team indefinitely.
- Two behavioral incidents by the same team in a season will result in team removal from the league.
- An ejected player:
- Is suspended for the next gameday.
- If ejected during playoffs, they are done for the season.
- Any player that was removed from a team or the league for behavioral reasons in a prior season is not eligible to return. Moving forward, if a player is removed from a team or the league for behavioral issues, that team will be fined $100. The fine must be paid before the team can continue playing scheduled games
3. Safety Rules
No Contact Rule
- Runners must always avoid contact. It’s not the defenders’ job to get out of your way
- Sliding is not required, but plowing through a defender is prohibited.
- Intentional contact or failure to avoid contact will result in automatic ejection.
Safety Base (First Base)
- The safety base is located in foul territory.
- If a batted ball hits the safety base, it is a foul ball.
- Runners must use the safety base when running through first base.
Catcher Positioning
- Catchers may not stand in the baseline without possession of the ball.
- If a catcher blocks the runner without the ball, the runner automatically scores, and no play is allowed at the plate.
4. Equipment Rules
League & Personal Bats
- League bats are available for use.
- Teams may supply personal bats provided they are ASA / USA / USSSA approved and accessible to both teams.
- The league is not responsible for damage to personal bats.
- Any bat suspected of being shaved may be tested at the expense of the league.
- If a bat is found to be altered, the entire team will be removed from the league
Balls
- Only league-provided Champro Slow Pitch Softballs may be used.
- Specs: 300 compression, .52 COR (restricted flight).
Strike Mat
- A league-provided strike mat must be used for all games.
- The home team is responsible for providing it.
Equipment
- Each team should have a pair of bases from the previous season. If for some reason they do not, we will provide them at an additional cost.
Damage to League Equipment
- Intentional damage to league equipment must be paid for by the player responsible.
- If unpaid, the cost falls to the team.
- Accidental damage must be reported to the league immediately.
5. Game Play Rules
Pitching
- Count starts at 1–1.
- Pitching style: Slow-pitch, high-arc.
- Legal pitch height: 6 to 12 feet.
- The arc must generally pass over the batter’s head.
- A strike includes:
- A pitch hitting the plate or strike mat
- Repeated illegal pitches may be objected to if the batter does not swing.
- Any pitch that is bowled or rolled results in a balk, advancing all runners one base.
Bunting & Stealing
- Bunting and stealing are not allowed.
Foul Tip
- Any contact followed by a clean catch by the catcher is an out (does not have to pop up over their head).
- If the ball first hits the cage, it is only a strike.
Infield Fly Rule
- With runners on base in force-out situations and fewer than two outs, an infield pop-up is an automatic out, even if dropped.
Intentional/Non Intentional Walks
- ANY walking of a male batter with a female batter on deck results in the female having the option to bat or take an automatic walk
Overthrows
- Outfield throw out of play: runners advance two bases from last base touched.
- Infield throw out of play: runners advance one base from last base touched.
Designated Runners
- Each team may designate two players that will receive a runner if they get on base
- Runners MUST be the last batted out
- Must be male-for-male and female-for-female.
Fifth Infielder
- Teams may use a fifth infielder only for male batters.
Courtesy Runners
- Allowed only for players who are physically unable to run.
- Courtesy runner must be the last recorded out.
- Female-for-female and male-for-male unless agreed upon before the game.
No Creep Rule (Female Batters)
- Outfielders must remain at least 50 feet from the bases when a female is batting.
- Violation results in a base hit once the first pitch is thrown, regardless of swing.
6. Mercy Rule
- 20-run rule after 4 innings.
- 15-run rule after 5 innings.
- Teams may continue playing for fun by mutual agreement, but the score will stop at a 15-run differential.
7. Scores, Scheduling & Administration
Scorekeeping & Reporting
- Both teams must maintain a neat scorebook.
- Teams must sign each other’s scorebook after the game.
- You must upload YOUR teams scorebook page only to the TeamSnap One App.
- Scores should be submitted the same day but it is not mandatory.
- Scorebook uploads close weekly every Sunday evening
- Failure to upload scorebooks WILL result in a loss of player eligibility
Forfeits
- Teams may forfeit no more than two games and remain playoff-eligible.
- Three forfeits in a season results in removal from the league.
- New teams forfeiting three games will lose their $100 deposit.
- Forfeits are recorded as 7–0 wins.
Rescheduled Games
- Rescheduling of games may only happen based on weather or field conditions
- Admins will handle all reschedules of games for the league based on field availability
- If you cannot field a team for the makeup game, it results in a forfeit
Field Changes
- Fields may only be changed due to unsafe field conditions caused by weather only – not because a better field is available
Field Cleanup
- Each team is responsible for removing all trash from their dugout and sideline after games.
Team Availability
- Preferred game days must be submitted at the captains meeting.
- Preferred game days are not guaranteed however we will accommodate as best we can.
8. Playoffs
Eligibility
- Players must participate in at least 7 regular-season games to be playoff-eligible.
Seeding Tiebreakers
- Head-to-head record
- Fewest runs against
- Most runs scored
Injury Exceptions
- Serious injuries (surgery or broken bone) must be reported immediately.
- Player must provide medical clearance to return.
- If fewer than seven games remain, the player must appear in at least half of the remaining games to qualify for playoffs.